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Learn how Chainbreakers enables players to monetize playtime and progress

Chainbreakers is a blockchain gaming franchise created by the webvr studio Qwellcode. The project was started in early 2018. During ETHBuenoAires in late May 2018, we showcased an early prototype to the Decentraland team. Our strategy-rpg should become one of the launch titles of the metaverse.

Items and units that can be acquired by the player are stored in non-fungible tokens (NFTs). These ERC-721 tokens are saved to the Ethereum blockchain. The complete game design is written in smart contracts that utilize the tokenized game assets in a transparent and trustful way.

Join Closed Beta: You are not too late!

Due to multiple requests from our community members we decided to implement a new mechanism allowing 199 additional players to enter the…

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Update: Quest Areas and Reward Pools

Today we unveil more details about the first two Chainbreakers quest areas in Decentraland. The “Forest of Solace” and the “Town of…

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Closed Beta and Release Roadmap

Chainbreakers for Decentraland will enter beta status soon. Today we’d like to share the release date of the closed beta and explain how…

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Chainbreakers Crowdsale Report

The official crowdsale has ended. Chainbreakers raised around $130.000 since the sale started on November 1st. During the sale we strongly…

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Why we chose Matic Network over other Layer2 solutions

Today we explain in detail why we’ve chosen Matic to tackle scalability. The project will be lay the foundation of Chainbreakers’ tech…

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The Future Of Chainbreakers

Chainbreakers will be released for Decentraland but we won’t stop at that point. Today we unveil first insights of the next Chainbreakers…

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Looking for older articles? Browse the complete Chainbreakers archive on our Medium blog.

Open Archive

Smart Contract enabled Gamedesign

About Chainbreakers

Chainbreakers is a strategy-rpg that integrates cryptocurrencies and digitally scarced game assets by design. Players are incentivised to earn MANA rewards by actively playing the game and strategically develop their assets. While the backend runs on the Ethereum blockchain and is programmed in Solidity smart contracts, the games virtual reality front-end will be accessed from the Decentraland metaverse.

The games quest areas will be deployed around the metaverse which requires the players to travel as the storyline progresses. Chainbreakers partners up with Decentraland land investors. For them it will be possible to receive MANA for hosting quest areas on their parcels. The number of rewards depends on the revenue generated on the hosted scene.

Learn how to get started in Chainbreakers.

Chainbreakers is set in Ancient Greece, during the reign of a cruel government. Players enter the world and are tasked with supporting the rebellion. Gameplay elements include gathering suppressed slaves and integrate them into the players rebel squad to lean against the tyrannic system, claiming items and loot, and forging partnerships with other rebels to embark on the most dangerous challenges in the realm.

Stories about legendary relics and powerful items in mythological dungeons get spread throughout all levels of greek society. Units are executing orders while strategic leaders systematically train of units and acquire certain items to be prepared for more ambitious quests.

Learn how to get started in Chainbreakers.

The player hires units and can level them in three different roles by sending them to quests. Units can be equipped with items that increase stats and enhance the chance to successfully solve quests to obtain loot and more experience. Quests that require more than one unit slot can always be attended in multiplayer mode.

Endgame raids require lots of high level units which forces the community to actively collaborate. Those units need to be trained in several roles to fit the requirements of the quest slots. A pvp mode is planned and will be implemented as soon as state-channel technology has matured.

Learn how to get started in Chainbreakers.

Each quest area has a reward pool that is filled with MANA from the revenue is generated through gameplay: a percentage of the MANA spent in different questing areas is contributed to these reward pools. A certain percentage of this MANA pool is then periodically set aside for the players in that quest area.

The amount of the rewards are calculated based on how much experience different units earn, and can be withdrawn at any time. To save gas fees, players can withdraw their MANA rewards every other period (or less).

Items contribute a large chunk to the total power of a unit and can be passed down to lower level units once out-leveled. By managing units in multiple questing areas, players can maximize their rewards. So, more powerful items can be considered as a more valuable long term investments.

Learn how to get started in Chainbreakers.

Chainbreakers is part of the Decentraland metaverse and can be accessed from any modern browser. The WebVR game will be playable on desktop, mobile and VR headset. Any greeting, conversation and quest description is translated into an audio file by an AI based text-to-speech algorithm to spare the players eyes while playing in VR.

Non-fungible tokens are stored on the Ethereum blockchain. The whole game design is written in smart contracts which enables transparent and fair gameplay.

Learn how to get started in Chainbreakers.

Concepts, Renderings and Screenshots

Chainbreakers Impressions

Professional Execution

Team and Partners

Qwellcode Team in early 2017

The Germany-based virtual reality studio Qwellcode is actively developing Chainbreakers. The company currently employs 15 people and focuses on the development of blockchain games and webvr solutions.

The first version of Chainbreakers has been demoed at ETHBuenosAires in May 2018. After talking about our ideas and plans, we decided to make Chainbreakers a Decentraland launch title. Since then we've expanded our community to over thousand members. The first Chainbreakers title will be launched on Decentraland in September 2019 before the team focuses on the next title.

Chainbreakers is currently raising the seed round for their next title. The upcoming 3D blockchain game aims to bring MMORPG feeling to the browser. Feel free to request a deck.

Qwellcode with Ariel Meilich and Esteban Ordano during NIFTY

Chainbreakers is going to be VR launch title for Decentraland. Our team has been working with them for months and beliefs in the pioneering implementation of their decentralized metaverse.

Chainbreakers will integrate the Matic Network plasma EVM side-chain to provide second layer scalability. With Opensea and Matic we can build blockchain-based trade interfaces and auction houses that can be accessed from our 3D browser dapp.

We've also partnered with Portis. This project allows users to register and login to web3 with an email adress and password. This vastly reduces onboarding barriers and allows cross-device gameplay.

An OpenSea integration is going to provide a smooth crowdsale and more importantly a reliable and trustworthy second market for Chainbreakers player base. The Chainbreakers auction house will utilize their smart contracts for example.

Chris during NIFTY conference in Hong Kong

Before joining Decentraland as Experience Architect, Christopher Chapman designed and created all sorts of fun games and entertainment experiences at Disney. Now, he’s eager to help build the next version of the internet at Decentraland.

With over 20 years of experience in the gaming industry, Chris brings a wide set of skills that will help us make Chainbreakers the best game that we can. Read the full announcement on our Medium blog.

Update: Chris is now employed by Neon District. Our project lead had a fireside chat with Margueritte (their CEO) about NFT interoperability at the NFT.NYC conference in February 2019.

Decentraland Game Release

Our Roadmap

MVP

Deploying mvp build to test net. This version is playable but lacks balancing. Early feedback on gameplay for the first time.

12/2018

Alpha

Deploying alpha build to test net. First time talking to the community on larger scale to balance the game vertically and horizontally.

05/2019

Beta

Deploying beta build to test net. Only bug fixes from here. New features are kept from here. Focus on polishing and balancing.

07/2019

Stable

Shipping the first stable build of Chainbreakers to main net. The game is now playable from within the Decentraland client.

09/2019